# DO NOT EDIT THIS FILE!
#
# This file is generated from the CDP specification. If you need to make
# changes, edit the generator and regenerate all of the modules.
#
# CDP domain: Media (experimental)
from __future__ import annotations
from .util import event_class, T_JSON_DICT
from dataclasses import dataclass
import enum
import typing
from . import dom


class PlayerId(str):
    '''
    Players will get an ID that is unique within the agent context.
    '''
    def to_json(self) -> str:
        return self

    @classmethod
    def from_json(cls, json: str) -> PlayerId:
        return cls(json)

    def __repr__(self):
        return 'PlayerId({})'.format(super().__repr__())


class Timestamp(float):
    def to_json(self) -> float:
        return self

    @classmethod
    def from_json(cls, json: float) -> Timestamp:
        return cls(json)

    def __repr__(self):
        return 'Timestamp({})'.format(super().__repr__())


@dataclass
class PlayerMessage:
    '''
    Have one type per entry in MediaLogRecord::Type
    Corresponds to kMessage
    '''
    #: Keep in sync with MediaLogMessageLevel
    #: We are currently keeping the message level 'error' separate from the
    #: PlayerError type because right now they represent different things,
    #: this one being a DVLOG(ERROR) style log message that gets printed
    #: based on what log level is selected in the UI, and the other is a
    #: representation of a media::PipelineStatus object. Soon however we're
    #: going to be moving away from using PipelineStatus for errors and
    #: introducing a new error type which should hopefully let us integrate
    #: the error log level into the PlayerError type.
    level: str

    message: str

    def to_json(self):
        json = dict()
        json['level'] = self.level
        json['message'] = self.message
        return json

    @classmethod
    def from_json(cls, json):
        return cls(
            level=str(json['level']),
            message=str(json['message']),
        )


@dataclass
class PlayerProperty:
    '''
    Corresponds to kMediaPropertyChange
    '''
    name: str

    value: str

    def to_json(self):
        json = dict()
        json['name'] = self.name
        json['value'] = self.value
        return json

    @classmethod
    def from_json(cls, json):
        return cls(
            name=str(json['name']),
            value=str(json['value']),
        )


@dataclass
class PlayerEvent:
    '''
    Corresponds to kMediaEventTriggered
    '''
    timestamp: Timestamp

    value: str

    def to_json(self):
        json = dict()
        json['timestamp'] = self.timestamp.to_json()
        json['value'] = self.value
        return json

    @classmethod
    def from_json(cls, json):
        return cls(
            timestamp=Timestamp.from_json(json['timestamp']),
            value=str(json['value']),
        )


@dataclass
class PlayerErrorSourceLocation:
    '''
    Represents logged source line numbers reported in an error.
    NOTE: file and line are from chromium c++ implementation code, not js.
    '''
    file: str

    line: int

    def to_json(self):
        json = dict()
        json['file'] = self.file
        json['line'] = self.line
        return json

    @classmethod
    def from_json(cls, json):
        return cls(
            file=str(json['file']),
            line=int(json['line']),
        )


@dataclass
class PlayerError:
    '''
    Corresponds to kMediaError
    '''
    error_type: str

    #: Code is the numeric enum entry for a specific set of error codes, such
    #: as PipelineStatusCodes in media/base/pipeline_status.h
    code: int

    #: A trace of where this error was caused / where it passed through.
    stack: typing.List[PlayerErrorSourceLocation]

    #: Errors potentially have a root cause error, ie, a DecoderError might be
    #: caused by an WindowsError
    cause: typing.List[PlayerError]

    #: Extra data attached to an error, such as an HRESULT, Video Codec, etc.
    data: dict

    def to_json(self):
        json = dict()
        json['errorType'] = self.error_type
        json['code'] = self.code
        json['stack'] = [i.to_json() for i in self.stack]
        json['cause'] = [i.to_json() for i in self.cause]
        json['data'] = self.data
        return json

    @classmethod
    def from_json(cls, json):
        return cls(
            error_type=str(json['errorType']),
            code=int(json['code']),
            stack=[PlayerErrorSourceLocation.from_json(i) for i in json['stack']],
            cause=[PlayerError.from_json(i) for i in json['cause']],
            data=dict(json['data']),
        )


@dataclass
class Player:
    player_id: PlayerId

    dom_node_id: typing.Optional[dom.BackendNodeId] = None

    def to_json(self):
        json = dict()
        json['playerId'] = self.player_id.to_json()
        if self.dom_node_id is not None:
            json['domNodeId'] = self.dom_node_id.to_json()
        return json

    @classmethod
    def from_json(cls, json):
        return cls(
            player_id=PlayerId.from_json(json['playerId']),
            dom_node_id=dom.BackendNodeId.from_json(json['domNodeId']) if 'domNodeId' in json else None,
        )


def enable() -> typing.Generator[T_JSON_DICT,T_JSON_DICT,None]:
    '''
    Enables the Media domain
    '''
    cmd_dict: T_JSON_DICT = {
        'method': 'Media.enable',
    }
    json = yield cmd_dict


def disable() -> typing.Generator[T_JSON_DICT,T_JSON_DICT,None]:
    '''
    Disables the Media domain.
    '''
    cmd_dict: T_JSON_DICT = {
        'method': 'Media.disable',
    }
    json = yield cmd_dict


@event_class('Media.playerPropertiesChanged')
@dataclass
class PlayerPropertiesChanged:
    '''
    This can be called multiple times, and can be used to set / override /
    remove player properties. A null propValue indicates removal.
    '''
    player_id: PlayerId
    properties: typing.List[PlayerProperty]

    @classmethod
    def from_json(cls, json: T_JSON_DICT) -> PlayerPropertiesChanged:
        return cls(
            player_id=PlayerId.from_json(json['playerId']),
            properties=[PlayerProperty.from_json(i) for i in json['properties']]
        )


@event_class('Media.playerEventsAdded')
@dataclass
class PlayerEventsAdded:
    '''
    Send events as a list, allowing them to be batched on the browser for less
    congestion. If batched, events must ALWAYS be in chronological order.
    '''
    player_id: PlayerId
    events: typing.List[PlayerEvent]

    @classmethod
    def from_json(cls, json: T_JSON_DICT) -> PlayerEventsAdded:
        return cls(
            player_id=PlayerId.from_json(json['playerId']),
            events=[PlayerEvent.from_json(i) for i in json['events']]
        )


@event_class('Media.playerMessagesLogged')
@dataclass
class PlayerMessagesLogged:
    '''
    Send a list of any messages that need to be delivered.
    '''
    player_id: PlayerId
    messages: typing.List[PlayerMessage]

    @classmethod
    def from_json(cls, json: T_JSON_DICT) -> PlayerMessagesLogged:
        return cls(
            player_id=PlayerId.from_json(json['playerId']),
            messages=[PlayerMessage.from_json(i) for i in json['messages']]
        )


@event_class('Media.playerErrorsRaised')
@dataclass
class PlayerErrorsRaised:
    '''
    Send a list of any errors that need to be delivered.
    '''
    player_id: PlayerId
    errors: typing.List[PlayerError]

    @classmethod
    def from_json(cls, json: T_JSON_DICT) -> PlayerErrorsRaised:
        return cls(
            player_id=PlayerId.from_json(json['playerId']),
            errors=[PlayerError.from_json(i) for i in json['errors']]
        )


@event_class('Media.playerCreated')
@dataclass
class PlayerCreated:
    '''
    Called whenever a player is created, or when a new agent joins and receives
    a list of active players. If an agent is restored, it will receive one
    event for each active player.
    '''
    player: Player

    @classmethod
    def from_json(cls, json: T_JSON_DICT) -> PlayerCreated:
        return cls(
            player=Player.from_json(json['player'])
        )
